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The department store is leveraging its scale, often criticized by analysts, to expand the retail concept it acquired a year ago.
For a few weeks now, the It’s Nice That studio – and we’re sure the studios of others involved in the worlds of publishing, design, fashion, or anything creative really – has been abuzz with the news that _The Face_, the iconic British style magazine that redefined youth culture, is coming back. Today, the creative team behind the relaunch has been announced.
You can’t have failed to notice that Brexit hasn’t gone as smoothly as many of us would have liked. Back in June 2016 – when the world was young and it felt like we had our entire lives ahead of us – leavers and remainers alike hoped the situation would resolve itself quickly, effectively, and amicably.
Director and graphic artist Nicolas Ménard has done it again. And this time it comes in the form of a one-minute stop-motion animation, shot entirely in-camera featuring hundreds of miniatures for Mexican beer brand Corona. Arguably one of Mexico’s most recognisable brands, the film is narrated by Gael García Bernal and shows how Corona is intertwined in Mexico’s history.
Swiss art direction and graphic design studio Neo Neo, made up of Thuy-An Hoang and Xavier Erni, has recently updated its website and with it, the pair reveals several new projects displaying their systematically precise approach to graphic design.
Retail has had three phases, according to Katelijn Quartier, who heads the Retail Design Laboratory at Hasselt University in Belgium. ‘In Retail 1.0, the manufacturer was in charge and no designer was needed. Retail 2.0 was a phase where the retailer was in charge but hired an architect or interior architect to design the store following the brand’s or retailer’s ideas,’ she wrote in Retail Design, Theoretical Perspectives (Routledge). We have entered ‘Retail 3.0, a time when the customer is more and more in charge… This asks for much more from a designer than to translate a retailer’s identity into a store design and goes beyond mere functionality and efficiency – even more so now that a commodification of products, brands and retail is occurring’.