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Words: Sophie TolhurstAll Images: Warner Bros. Entertainment Inc.The design museum is a fitting host for this expansive exhibition on Stanley Kubrick; its raison d’etre is the…
Colour is creeping over our cities, thanks both to an explosion in street art but also designers and architects’ subsequent confidence in splashing rainbow-hued graphic treatments over their walls. But the line between street art, fine art and architecture is increasingly blurring as artists are invited to weave their own distinctive works into the fabric of buildings.
Retail has had three phases, according to Katelijn Quartier, who heads the Retail Design Laboratory at Hasselt University in Belgium. ‘In Retail 1.0, the manufacturer was in charge and no designer was needed. Retail 2.0 was a phase where the retailer was in charge but hired an architect or interior architect to design the store following the brand’s or retailer’s ideas,’ she wrote in Retail Design, Theoretical Perspectives (Routledge). We have entered ‘Retail 3.0, a time when the customer is more and more in charge… This asks for much more from a designer than to translate a retailer’s identity into a store design and goes beyond mere functionality and efficiency – even more so now that a commodification of products, brands and retail is occurring’.
So far the redevelopments at the Royal Academy have been quiet. The new architectural interventions are not radical. But sensitive spatial interventions are allowing for a slowly building programme of events, all in celebration of its 250th year, dubbed RA250.
The Gensler Research Institute have announced the results of its first ever Experience Index, confirming that design has a quantifiable impact on experience.
Within their Research Institute, Gensler – the global architecture, design and planning firm – have created their own Experience Index, hoping to identify the main forces behind a ‘great’ human experience and providing a clear framework for understanding how individuals experience various spaces. As the first research of its kind, the Gensler Experience Index combines the known drivers of creating a ‘human experience’ (product, brand and service quality) with a new factor: design.